This is self-defense 101. We live in a violent world and there is no telling when a robber or a total nut will jump you. You will have to defend yourself. You will have to learn to do that. You need to learn the weak points in the body to target. Because you need to stop your opponent before they finish you. Learning the weak points to target in the body will make every punch you throw count (as you may not get the opportunity to throw a lot of them). The problem is that it is easier in the movie; in the real thing, once your opponent grabs you, all your lessons jump out of the window. To remember your self-defense lessons, you have to fight a lot (and get decked a lot). Kind of a catch-22. There is nothing to lose in learning the weak points of the body. Here are the weak points to target in the body So here are the weak points in the body ranked from head to toes The temple - smash it The temple is the area of your head just above your ears. It is the area where your skull is the thinnest. A good punch will impact arteries carrying blood and oxygen to the brain. This will disorient your opponent or force them into unconsciousness. A delay in medical care might lead to permanent damage. Be sure the self-defense is not a matter of life and death before you go this nuclear. The eyes - poke it Your opponent needs his sight to beat you, so you push to make him blind by reaching for his eyes. It is the easiest to target in a fight standing and it is a joker in your pack when you are held down, choking. A poke works best but a punch is a good second choice. The ear - punch it A good punch in the ear will cause a partial loss of hearing or disorienting sounds such as ringing, swooshing, or hissing, or even total loss of hearing. Any of these will give from a slight advantage to a big lead in the fight. The nose - break it The nose is a weak point in the face, exposed, nay asking to be hit. A severe blow will shift the nose out of its normal position, cause nose bleeding, and deviate the septum which will impact the airflow. Your opponent won't last long without air. Continue reading...